alpha0.0.19
Rust Monitor
62
Servers monitored
97 %
Average uptime
23.8 k
Players online
0
Server down

Rust commits

The list of all Rust commits made by the developers at Facepunch Studios

Rust Commits
Message Author Time
M hapis4 #20800 Scene stuff. Peter 8 hours ago
M hapis4 #20800 Fixed the pine tree that someone made neon-green. Peter 8 hours ago
M hapis4 #20800 Fixed the baby pines that somehow received growth hormones. Peter 8 hours ago
M #20799 Added useVertexNormal and doubleSided lighting option Diogo 9 hours ago
M #20799 Reduced albedo on rotor materials for heli and cargo plane + enabled normal and double sided Diogo 9 hours ago
M #20798 Added rust/std particle for consistently lit particles + opaque/cutout deferred path Diogo 10 hours ago
M #20798 Fixed wood and cloth flecks impact particle materials Diogo 10 hours ago
M dungeon_art_5 #20797 moved launch_site silo to industrial structures folder, standalone model Vincent 12 hours ago
M dungeon_art_5 #20797 moved launch_site warehouse to warehouse folder, standalone model Vincent 12 hours ago
M dungeon_art_5 #20797 pavements modular set WIP Vincent 12 hours ago
M dungeon_art_5 #20797 scene re-arranging the office side flow, decluttering a bit Vincent 12 hours ago
M hapis4 #20796 pre forest tweak Peter 16 hours ago
M hapis4 #20795 radtown stuff Peter 18 hours ago
M hapis4 #20794 scene stuff Peter 1 day ago
M dungeon_art_5 #20793 space_center_office_bld_b wip Vincent 1 day ago
M dungeon_art_5 #20793 level update Vincent 1 day ago
M #20792 Fixed lit emissive smoke vertex lighting; e.g. heli lit smoke Diogo 1 day ago
M dungeon_art_5 #20791 office exterior progress Vincent 1 day ago
M hapis4 #20790 backup Peter 1 day ago
M dungeon_art_5 #20789 Rocket factory / room dressing / additional doors and ladders Damian 1 day ago
M #20788 Reduced LOD popping on weapons Alex W 1 day ago
M #20787 Fixed miner hat lighting Diogo 1 day ago
M #20786 Replaced skin color scale with skin material base color brightness Diogo 1 day ago
M hapis4 #20785 backup Peter 1 day ago
M #20784 Fixed exceptions Garry 1 day ago
M dungeon_art_5 #20783 Rocket factory / finished roof dressing / added ladder triggers Damian 1 day ago
M dungeon_art_5 #20782 level volumes update Vincent 1 day ago
M #20760 icons Maurino 1 day ago
M hapis4 #20761 Merge from main Peter 1 day ago
M dungeon_art_5 #20762 Rocket factory helipad Damian 1 day ago
M #20763 debug for skin issues Maurino 1 day ago
M #20764 more skin debug Maurino 1 day ago
M #20765 Fixed icon render skin shading Diogo 1 day ago
M #20765 Changed skin materials default tint to not albino Diogo 1 day ago
M #20767 Fixed roadsigns material Diogo 1 day ago
M #20768 Fixed lantern glass refract shader Diogo 1 day ago
M #20769 skin apply potential fix Maurino 1 day ago
M dungeon_art_5 #20770 rocket crane lift animations, prefab, controller Vincent 1 day ago
M hapis4 #20771 overgrowth wip Peter 1 day ago
M dungeon_art_5 #20772 Manifest Vincent 1 day ago
M dungeon_art_5 #20773 Rocket factory cover placement Damian 1 day ago
M dungeon_art_5 #20774 asset bundle splits Vincent 1 day ago
M #20775 Fixed player preview transparency Diogo 1 day ago
M #20776 updated steam skin icons Maurino 1 day ago
M #20777 steam item schema Maurino 1 day ago
M hapis4 #20778 wip Peter 1 day ago
M #20780 Fixed skin tones too dark compared to previous + tweaked spec maps for reduced saturation Diogo 1 day ago
M dungeon_art_5 #20732 static vent door prefab Vincent 3 days ago
M dungeon_art_5 #20731 vent door animation controller fix reverse playback on close Vincent 4 days ago
M dungeon_art_5 #20730 Manifest Vincent 4 days ago
M dungeon_art_5 #20729 vent door model & animation, controller, prefabs Vincent 4 days ago
M hapis4 #20728 backup Peter 4 days ago
M dungeon_art_5 #20727 Walkway COL/LOD fixes Damian 4 days ago
M hapis4 #20726 Various Peter 4 days ago
M #20725 added scrap worldmodel Maurino 4 days ago
M shading-revamp #20724 Merge from main Diogo 4 days ago
M #20723 Fix for manifest Diogo 4 days ago
M #20722 Fixed server compile Diogo 4 days ago
M #20721 Merge from shading revamp Diogo 4 days ago
M shading-revamp #20720 Reassigned maps to skin materials Diogo 4 days ago
M shading-revamp #20720 Disabled spec map post processor until after merge Diogo 4 days ago
M shading-revamp #20719 Fixed post subsurface d3d9 shader compile error Diogo 4 days ago
M shading-revamp #20719 Added core env brdf lut generator + default asset Diogo 4 days ago
M shading-revamp #20719 Added indirect diffuse and specular support to core brdf base pass Diogo 4 days ago
M shading-revamp #20719 Added deferred extension params for gbuffer extension Diogo 4 days ago
M shading-revamp #20719 Added core/hair shader (wip) Diogo 4 days ago
M shading-revamp #20719 Updated core/skin shader property names to match core/generic Diogo 4 days ago
M shading-revamp #20719 Updated core/generic shader Diogo 4 days ago
M shading-revamp #20719 Renamed core brdf files; moved shaders to "core/" on selection menu Diogo 4 days ago
M dungeon_art_5 #20718 Walkway LODs/COLs Damian 4 days ago
M shading-revamp #20717 Merge from main Diogo 4 days ago
M hapis4 #20716 scene stuff wip Peter 4 days ago
M hapis4 #20715 Less abrupt interior ambient shifts. Peter 4 days ago
M hapis4 #20715 Menial LOD & trigger stuff. Q.Q Peter 4 days ago
M hapis4 #20714 More prepwork Peter 5 days ago
M hapis4 #20713 radtown stuff Peter 5 days ago
M dungeon_art_5 #20712 level update Vincent 5 days ago
M dungeon_art_5 #20711 progress backup Vincent 5 days ago
M #20710 Updated Lowest stag LOD Alex W 5 days ago
M hapis4 #20709 missing files Peter 5 days ago
M hapis4 #20708 wip Peter 5 days ago
M hapis4 #20707 Underground base stuff Peter 5 days ago
M hapis4 #20706 interior stuff Peter 5 days ago
M hapis4 #20705 Lighting wip Peter 5 days ago
M hapis4 #20704 Remaining caves (for now) Peter 6 days ago
M dungeon_art_5 #20703 Rocket factory progress / added walkway ledges / split tower stairs into modular meshes Damian 6 days ago
M dungeon_art_5 #20702 office plastic_panels_b texture set + mats Vincent 6 days ago
M dungeon_art_5 #20701 office lift texture set + mats Vincent 6 days ago
M hapis4 #20700 topos & height Peter 6 days ago
M hapis4 #20699 wip Peter 6 days ago
M hapis4 #20698 Fixes. Peter 6 days ago
M hapis4 #20697 cave + polish Peter 6 days ago
M hapis4 #20696 Various Peter 7 days ago
M hapis4 #20695 topo tweaks Peter 8 days ago
M hapis4 #20694 wip Peter 8 days ago
M hapis4 #20693 east side improvements Peter 8 days ago
M dungeon_art_5 #20692 broken tile detail meshes Vincent 8 days ago
M dungeon_art_5 #20692 progress backup on office interiors Vincent 8 days ago
M dungeon_art_5 #20691 Rocket factory progress / backup Damian 8 days ago
M dungeon_art_5 #20690 damaged textures, material setup, sizes Vincent 8 days ago
M #20689 updating scrap pile fbx Tom 9 days ago
M #20688 Tag current changeset id in exception reporting Garry 9 days ago
M #20687 Exception reporter doesn't report errors, because Unity throws too many of them. Garry 9 days ago
M hapis4 #20686 various Peter 9 days ago
M hapis4 #20684 wip Peter 9 days ago
M hapis4 #20682 pre forest test Peter 9 days ago
M hapis4 #20681 merge from main Peter 9 days ago
M #20680 Skins Garry 9 days ago
M #20679 cleanup Maurino 10 days ago
M #20679 shotgun trap costs less wood Maurino 10 days ago
M #20678 shotgun trap no longer creates decals Maurino 10 days ago
M #20677 fixed shotgun trap foundation exploit Maurino 10 days ago
M #20677 fixed shotgun trap stacking Maurino 10 days ago
M #20677 fixed shotgun trap not triggering when directly infront of it Maurino 10 days ago
M #20676 Fixed being unable to harvest helicopter gibs (RUST-1690) André 10 days ago
M #20675 Added back motion vector override w/ downscaled depth bias to fix seethrough walls in TSSAA/MB Diogo 10 days ago
M #20674 Bundle splits André 10 days ago
M dungeon_art_5 #20673 Rocket factory progress Damian 10 days ago
M #20672 Manifest André 10 days ago
M #20671 Guntrap prefab labels André 10 days ago
M #20669 Window bars and embrasures now store item condition André 10 days ago
M #20669 Window bar and embrasure item condition is reduced by half when picking them up André 10 days ago
M #20669 Network++ André 10 days ago
M #20668 scrap pile; fbx/materials/prefab/textures Tom 10 days ago
M #20667 Updated jenkinsfile: Garry 10 days ago
Latest events
New commit from Peter
Scene stuff.
in main/hapis4 #20800

8 hours ago

New commit from Peter
Fixed the pine tree that someone made neon-green.
in main/hapis4 #20800

8 hours ago

New commit from Peter
Fixed the baby pines that somehow received growth hormones.
in main/hapis4 #20800

8 hours ago

New commit from Diogo
Added useVertexNormal and doubleSided lighting option
in main #20799

9 hours ago

New commit from Diogo
Reduced albedo on rotor materials for heli and cargo plane + enabled normal and double sided
in main #20799

9 hours ago

Latest blog post

Devblog 161

Item reskinning, nicer road sign armour, a look at upcoming Hapis Island upgrades, and more.


Read the full post
Top Rust channel
Watch Here
Live

ShackyHD

Streaming in English for 1,176 people, roughly 69% of the global audience for Rust on Twitch right now.


Watch on Twitch