alpha0.0.19
Rust Monitor
68
Servers monitored
95 %
Average uptime
34.4 k
Players online
4
Servers down

Statistics & map for the Rust server Reddit.com/r/PlayRust - US

Data, ip address, map and statistics for the Rust server Reddit.com/r/PlayRust - US collected by Rust Monitor.

Server details

Reddit.com/r/PlayRust - US Procedural - 199 players - Running

Server Details

  • Last restart : 14 hours ago
  • Uptime (%) : 97 %
  • Version : 2000
  • OS : Windows
  • Country :
  • Last checked : less than a minute ago

  • Max players : 200
  • Avg. players : 95
  • Avg. queued : 4
  • Avg. FPS : 110
  • Avg. entities : 167,337

  • Map : Procedural
  • Map Seed : 643542
  • Map Size : 4000

Server description

Welcome to Reddit's official Rust /r/PlayRust server!
- No cheating or exploiting.
- English in chat, no spam, racism/slurs, discrimination.
- No account bans less than 100 days old.

Visit /r/playrustpublic for server discussion!
Support: support.rustpublic.net - VIP: vip.rustpublic.net
Discord: discord.me/playrustpublic
Current Wipe Cycle: July 20 - August 3 (bi-weekly)

Latest events
New commit from Vincent
Merge from dungeon_art_6
in main/dungeon_art_7 #21762

8 hours ago

New commit from André
Updated native libraries
in main/skin_cache_native #21760

8 hours ago

New commit from André
Updated plugins (Rust.Global & Rust.Workshop)
in main/skin_cache_native #21761

8 hours ago

New commit from André
Skin texture cache is now implemented in native code (GC free)
in main/skin_cache_native #21759

8 hours ago

New commit from André
  • Skin texture cache is now implemented in native code (GC free)
  • Skin texture cache read and write are running in a thread (no longer stalls when disk is busy)
in main/skin_cache_native #21759

8 hours ago

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