alpha0.0.20
Rust Monitor
67
Servers monitored
96 %
Average uptime
35.1 k
Players online
0
Server down

Statistics & map for the Rust server Rustralasia.net |MAIN SERVER| Wiped 17/08/17

Data, ip address, map and statistics for the Rust server Rustralasia.net |MAIN SERVER| Wiped 17/08/17 collected by Rust Monitor.

Server details

Rustralasia.net |MAIN SERVER| Wiped 17/08/17 Procedural - 26 players - Running

Server Details

  • Last restart : 20 hours ago
  • Uptime (%) : 49 %
  • Version : 2009
  • OS : Windows
  • Country :
  • Last checked : 2 minutes ago

  • Max players : 350
  • Avg. players : 18
  • Avg. FPS : 30
  • Avg. entities : 64,920

  • Map : Procedural
  • Map Seed : 9658848
  • Map Size : 3700

Server description

Welcome to the Rustralasia server!

We are the southern hemispheres largest Rust server and we are dedicated in giving you the very best pure Rust experience.

Check out our website for your player stats, forums, videos, Teamspeak and much much more.

Latest events
New commit from André
Profiling
in main/gc_optimizations #22342

21 minutes ago

New commit from Diogo
Fixed culling errors when rejoining a server
in main #22341

24 minutes ago

New commit from Diogo
Fixed occludees visible when registered to an invisible cell
in main #22340

about 1 hour ago

New commit from André
Typo fix
in main/gc_optimizations #22339

2 hours ago

New commit from André
  • Added pooling to ColliderGroup / RendererGroup / FoliageGroup (eiliminates GC allocs)
  • Eliminated a 20B GC alloc from RendererKey.GetHashCode (ShadowCastingMode boxing)
in main/gc_optimizations #22338

2 hours ago

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