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Latest events in a timeline

A timeline representation of the latest events in the Rust ecosystem

  • New commit from Peter

    8 hours ago

    A new commit was made by Peter Agust on the main/hapis4 #20800 branch :

    Scene stuff.
  • New commit from Peter

    8 hours ago

    A new commit was made by Peter Agust on the main/hapis4 #20800 branch :

    Fixed the pine tree that someone made neon-green.
  • New commit from Peter

    8 hours ago

    A new commit was made by Peter Agust on the main/hapis4 #20800 branch :

    Fixed the baby pines that somehow received growth hormones.
  • New commit from Diogo

    8 hours ago

    A new commit was made by Diogo Teixeira on the main #20799 branch :

    Added useVertexNormal and doubleSided lighting option
  • New commit from Diogo

    8 hours ago

    A new commit was made by Diogo Teixeira on the main #20799 branch :

    Reduced albedo on rotor materials for heli and cargo plane + enabled normal and double sided
  • New commit from Diogo

    10 hours ago

    A new commit was made by Diogo Teixeira on the main #20798 branch :

    Added rust/std particle for consistently lit particles + opaque/cutout deferred path
  • New commit from Diogo

    10 hours ago

    A new commit was made by Diogo Teixeira on the main #20798 branch :

    Fixed wood and cloth flecks impact particle materials
  • New commit from Vincent

    12 hours ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20797 branch :

    Moved launch_site silo to industrial structures folder, standalone model
  • New commit from Vincent

    12 hours ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20797 branch :

    Moved launch_site warehouse to warehouse folder, standalone model
  • New commit from Vincent

    12 hours ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20797 branch :

    Pavements modular set WIP
  • New commit from Vincent

    12 hours ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20797 branch :

    Scene re-arranging the office side flow, decluttering a bit
  • New commit from Peter

    16 hours ago

    A new commit was made by Peter Agust on the main/hapis4 #20796 branch :

    Pre forest tweak
  • New commit from Peter

    18 hours ago

    A new commit was made by Peter Agust on the main/hapis4 #20795 branch :

    Radtown stuff
  • New commit from Peter

    1 day ago

    A new commit was made by Peter Agust on the main/hapis4 #20794 branch :

    Scene stuff
  • New commit from Vincent

    1 day ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20793 branch :

    Space_center_office_bld_b wip
  • New commit from Vincent

    1 day ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20793 branch :

    Level update
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20792 branch :

    Fixed lit emissive smoke vertex lighting; e.g. heli lit smoke
  • New commit from Vincent

    1 day ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20791 branch :

    Office exterior progress
  • New commit from Peter

    1 day ago

    A new commit was made by Peter Agust on the main/hapis4 #20790 branch :

    Backup
  • New commit from Damian

    1 day ago

    A new commit was made by Damian Lazarski on the main/dungeon_art_5 #20789 branch :

    Rocket factory / room dressing / additional doors and ladders
  • New commit from Alex W

    1 day ago

    A new commit was made by Alex Webster on the main #20788 branch :

    Reduced LOD popping on weapons
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20787 branch :

    Fixed miner hat lighting
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20786 branch :

    Replaced skin color scale with skin material base color brightness
  • New commit from Peter

    1 day ago

    A new commit was made by Peter Agust on the main/hapis4 #20785 branch :

    Backup
  • New commit from Garry

    1 day ago

    A new commit was made by Garry Newman on the main #20784 branch :

    Fixed exceptions
  • New commit from Damian

    1 day ago

    A new commit was made by Damian Lazarski on the main/dungeon_art_5 #20783 branch :

    Rocket factory / finished roof dressing / added ladder triggers
  • New commit from Vincent

    1 day ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20782 branch :

    Level volumes update
  • New commit from Maurino

    1 day ago

    A new commit was made by Maurino Berry on the main #20760 branch :

    Icons
  • New commit from Peter

    1 day ago

    A new commit was made by Peter Agust on the main/hapis4 #20761 branch :

    Merge from main
  • New commit from Damian

    1 day ago

    A new commit was made by Damian Lazarski on the main/dungeon_art_5 #20762 branch :

    Rocket factory helipad
  • New commit from Maurino

    1 day ago

    A new commit was made by Maurino Berry on the main #20763 branch :

    Debug for skin issues
  • New commit from Maurino

    1 day ago

    A new commit was made by Maurino Berry on the main #20764 branch :

    More skin debug
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20765 branch :

    Fixed icon render skin shading
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20765 branch :

    Changed skin materials default tint to not albino
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20767 branch :

    Fixed roadsigns material
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20768 branch :

    Fixed lantern glass refract shader
  • New commit from Maurino

    1 day ago

    A new commit was made by Maurino Berry on the main #20769 branch :

    Skin apply potential fix
  • New commit from Vincent

    1 day ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20770 branch :

    Rocket crane lift animations, prefab, controller
  • New commit from Peter

    1 day ago

    A new commit was made by Peter Agust on the main/hapis4 #20771 branch :

    Overgrowth wip
  • New commit from Vincent

    1 day ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20772 branch :

    Manifest
  • New commit from Damian

    1 day ago

    A new commit was made by Damian Lazarski on the main/dungeon_art_5 #20773 branch :

    Rocket factory cover placement
  • New commit from Vincent

    1 day ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20774 branch :

    Asset bundle splits
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20775 branch :

    Fixed player preview transparency
  • New commit from Maurino

    1 day ago

    A new commit was made by Maurino Berry on the main #20776 branch :

    Updated steam skin icons
  • New commit from Maurino

    1 day ago

    A new commit was made by Maurino Berry on the main #20777 branch :

    Steam item schema
  • New commit from Peter

    1 day ago

    A new commit was made by Peter Agust on the main/hapis4 #20778 branch :

    Wip
  • New commit from Diogo

    1 day ago

    A new commit was made by Diogo Teixeira on the main #20780 branch :

    Fixed skin tones too dark compared to previous + tweaked spec maps for reduced saturation
  • New devblog

    1 day ago

    A new Rust devblog has been posted, it's the #161.

  • Client update

    2 days ago

    A new client update has been released, it's build ID is 1846138.

  • Server update

    2 days ago

    A new server update has been released, it's build ID is 1846049.

  • Official server removed

    3 days ago

    The official server Rustralasia.net |FORTNIGHTLY| Wiped 19/05/17 was removed by Facepunch. The data collected about this server will be deleted in a few days if it's not activated again.

  • New commit from Vincent

    3 days ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20732 branch :

    Static vent door prefab
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20731 branch :

    Vent door animation controller fix reverse playback on close
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20730 branch :

    Manifest
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20729 branch :

    Vent door model & animation, controller, prefabs
  • New commit from Peter

    4 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20728 branch :

    Backup
  • New commit from Damian

    4 days ago

    A new commit was made by Damian Lazarski on the main/dungeon_art_5 #20727 branch :

    Walkway COL/LOD fixes
  • New commit from Peter

    4 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20726 branch :

    Various
  • New commit from Maurino

    4 days ago

    A new commit was made by Maurino Berry on the main #20725 branch :

    Added scrap worldmodel
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20724 branch :

    Merge from main
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main #20723 branch :

    Fix for manifest
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main #20722 branch :

    Fixed server compile
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main #20721 branch :

    Merge from shading revamp
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20720 branch :

    Disabled spec map post processor until after merge
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20720 branch :

    Reassigned maps to skin materials
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20719 branch :

    Fixed post subsurface d3d9 shader compile error
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20719 branch :

    Added core env brdf lut generator + default asset
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20719 branch :

    Added indirect diffuse and specular support to core brdf base pass
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20719 branch :

    Added deferred extension params for gbuffer extension
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20719 branch :

    Added core/hair shader (wip)
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20719 branch :

    Updated core/skin shader property names to match core/generic
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20719 branch :

    Updated core/generic shader
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20719 branch :

    Renamed core brdf files; moved shaders to "core/" on selection menu
  • New commit from Damian

    4 days ago

    A new commit was made by Damian Lazarski on the main/dungeon_art_5 #20718 branch :

    Walkway LODs/COLs
  • New commit from Diogo

    4 days ago

    A new commit was made by Diogo Teixeira on the main/shading-revamp #20717 branch :

    Merge from main
  • New commit from Peter

    4 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20716 branch :

    Scene stuff wip
  • New commit from Peter

    4 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20715 branch :

    Less abrupt interior ambient shifts.
  • New commit from Peter

    4 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20715 branch :

    Menial LOD & trigger stuff. Q.Q
  • New commit from Peter

    5 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20714 branch :

    More prepwork
  • New commit from Peter

    5 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20713 branch :

    Radtown stuff
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20712 branch :

    Level update
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20711 branch :

    Progress backup
  • New commit from Alex W

    5 days ago

    A new commit was made by Alex Webster on the main #20710 branch :

    Updated Lowest stag LOD
  • New commit from Peter

    5 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20709 branch :

    Missing files
  • New commit from Peter

    5 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20708 branch :

    Wip
  • New commit from Peter

    5 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20707 branch :

    Underground base stuff
  • New commit from Peter

    5 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20706 branch :

    Interior stuff
  • New commit from Peter

    5 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20705 branch :

    Lighting wip
  • New official server

    5 days ago

    The new official server Rustafied Odd was added by Facepunch.

  • New commit from Peter

    6 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20704 branch :

    Remaining caves (for now)
  • New commit from Damian

    6 days ago

    A new commit was made by Damian Lazarski on the main/dungeon_art_5 #20703 branch :

    Rocket factory progress / added walkway ledges / split tower stairs into modular meshes
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20702 branch :

    Office plastic_panels_b texture set + mats
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/dungeon_art_5 #20701 branch :

    Office lift texture set + mats
  • New commit from Peter

    6 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20700 branch :

    Topos & height
  • New commit from Peter

    6 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20699 branch :

    Wip
  • New commit from Peter

    6 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20698 branch :

    Fixes.
  • New commit from Peter

    6 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20697 branch :

    Cave + polish
  • New commit from Peter

    7 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20696 branch :

    Various
  • New commit from Peter

    8 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20695 branch :

    Topo tweaks
  • New commit from Peter

    8 days ago

    A new commit was made by Peter Agust on the main/hapis4 #20694 branch :

    Wip