alpha0.0.20
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52
Servers monitored
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Average uptime
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Players online
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Latest events in a timeline

A timeline representation of the latest events in the Rust ecosystem

  • New commit from Garry

    2 hours ago

    A new commit was made by Garry Newman on the main/fps_clothes_implementation branch :

    Cleaning ignores
  • New commit from Garry

    2 hours ago

    A new commit was made by Garry Newman on the main/fps_clothes_implementation branch :

    Facepunch.Skeleton
  • New commit from Garry

    2 hours ago

    A new commit was made by Garry Newman on the main/fps_clothes_implementation branch :

    Removed helk's experiment code
  • New commit from Garry

    2 hours ago

    A new commit was made by Garry Newman on the main/fps_clothes_implementation branch :

    Compile fix
  • New commit from Garry

    2 hours ago

    A new commit was made by Garry Newman on the main/fps_clothes_implementation branch :

    Merged from clothing branch
  • New commit from André

    3 days ago

    A new commit was made by André Straubmeier on the main #26511 branch :

    When reloading / firing crossbow, only show / hide..
  • New commit from Pål

    3 days ago

    A new commit was made by Pål Trefall on the main #26513 branch :

    More work on dormant ai bug.
  • New commit from Taylor

    3 days ago

    A new commit was made by Taylor Reynolds on the main #26517 branch :

    Placeholder diving mask and fins art
  • New commit from Pål

    3 days ago

    A new commit was made by Pål Trefall on the main #26516 branch :

    Fix for dormant ai related changes.
  • New commit from Pål

    3 days ago

    A new commit was made by Pål Trefall on the main #26515 branch :

    Dormant ai bug stuff.
  • New commit from Pål

    3 days ago

    A new commit was made by Pål Trefall on the main #26514 branch :

    Even more work on dormant ai bug.
  • New commit from Alistair

    3 days ago

    A new commit was made by Alistair McFarlane on the main/hapis_tweaks_ 5 branch :

    Improved offshore junkpile spawns
  • New commit from Alistair

    3 days ago

    A new commit was made by Alistair McFarlane on the main/hapis_tweaks_ 5 branch :

    Fixed animals spawning inside small cliffs
  • New commit from Alistair

    3 days ago

    A new commit was made by Alistair McFarlane on the main/hapis_tweaks_ 5 branch :

    Improved Ch47 drop points (no longer dropping on top of buildings)
  • New commit from Alistair

    3 days ago

    A new commit was made by Alistair McFarlane on the main/hapis_tweaks_ 5 branch :

    Added CH47 drop point to SiteA
  • New commit from Alistair

    3 days ago

    A new commit was made by Alistair McFarlane on the main/hapis_tweaks_ 5 branch :

    Fixed missing ladder volume from launch site
  • New commit from Alistair

    3 days ago

    A new commit was made by Alistair McFarlane on the main/hapis_tweaks_ 5 branch :

    Pumping station has slightly larger prevent building volume
  • New commit from Alistair

    3 days ago

    A new commit was made by Alistair McFarlane on the main/hapis_tweaks_ 5 branch :

    Islands WIP
  • Server update

    3 days ago

    A new server update has been released, it's build ID is 2704523.

  • Client update

    3 days ago

    A new client update has been released, it's build ID is 2704497.

  • New commit from Maurino

    3 days ago

    A new commit was made by Maurino Berry on the main/diving branch :

    Fixes
  • New commit from Maurino

    3 days ago

    A new commit was made by Maurino Berry on the main/diving branch :

    Merge from main
  • New commit from Maurino

    3 days ago

    A new commit was made by Maurino Berry on the main/diving branch :

    Diving mask/fins
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Scientist sentry turret prefab with hierarchy
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Compound perimeter walls placement
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Scene2prefab
  • New commit from Damian

    4 days ago

    A new commit was made by Damian Lazarski on the main/compound_monument branch :

    Fixed gaps between compound walls
  • New commit from Damian

    4 days ago

    A new commit was made by Damian Lazarski on the main/compound_monument branch :

    Short compound wall lods/col/prefab
  • New commit from Damian

    4 days ago

    A new commit was made by Damian Lazarski on the main/compound_monument branch :

    Deleted unused gate materials
  • New commit from Damian

    4 days ago

    A new commit was made by Damian Lazarski on the main/compound_monument branch :

    Compound gates LODs COL and prefabs / Fixed missing barbed wire material on compound walls
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Quick fix for the compound entrances, using gate + checkpoints
  • New commit from Damian

    4 days ago

    A new commit was made by Damian Lazarski on the main/compound_monument branch :

    Compound walls LOD/COL/prefabs
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Pre-LODs ruins progress
  • Server update

    4 days ago

    A new server update has been released, it's build ID is 2699197.

  • New commit from Damian

    5 days ago

    A new commit was made by Damian Lazarski on the main/compound_monument branch :

    Compound gate and walls first pass
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Residential buildings COLs
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Scene2prefab
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Residential buildings LODs
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Compound scene update / scene2prefab
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Building material variations
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New community update

    6 days ago

    A new Rust community update has been posted, it's the #180.

  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Residential buildings pre-LOD progress
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Compound scene2prefab
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New official server

    6 days ago

    The new official server [US] Staging was added by Facepunch.

  • Official server removed

    6 days ago

    The official server [US] Facepunch Staging was removed by Facepunch. The data collected about this server will be deleted in a few days if it's not activated again.

  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New commit from Vincent

    7 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New commit from Vincent

    7 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New commit from Vincent

    7 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    New brick wall texture sets
  • New commit from André

    7 days ago

    A new commit was made by André Straubmeier on the main/building_system_3. 2 branch :

    Include wall sockets in building proximity checks
  • New commit from André

    7 days ago

    A new commit was made by André Straubmeier on the main/building_system_3. 2 branch :

    Added dummy floor socket at half height of the full wall (support only)
  • Client update

    10 days ago

    A new client update has been released, it's build ID is 2687015.

  • New commit from Vincent

    10 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Residential buildings update
  • New commit from Vincent

    10 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Texture sets added: windowdoor_wood/ windowdoor_conc
  • New commit from Vincent

    10 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Compound scene2prefab
  • Client update

    11 days ago

    A new client update has been released, it's build ID is 2682399.

  • Server update

    11 days ago

    A new server update has been released, it's build ID is 2682388.

  • New commit from Matt

    12 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Light hair materials are now more blonde
  • New commit from Matt

    12 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Made test heads area with test heads materials
  • New community update

    13 days ago

    A new Rust community update has been posted, it's the #179.

  • Client update

    13 days ago

    A new client update has been released, it's build ID is 2674654.

  • Server update

    13 days ago

    A new server update has been released, it's build ID is 2674652.

  • New commit from Vincent

    13 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Compound progress backup
  • New commit from Vincent

    13 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Scientist sentry turret greybox
  • Client update

    14 days ago

    A new client update has been released, it's build ID is 2673178.

  • Server update

    14 days ago

    A new server update has been released, it's build ID is 2673180.

  • New commit from Vincent

    14 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Basic splat maps
  • New commit from Vincent

    14 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New commit from Vincent

    14 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Scientists gate greybox sketch
  • New commit from Vincent

    14 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Compound level progress backup
  • Client update

    17 days ago

    A new client update has been released, it's build ID is 2666918.

  • New commit from Damian

    17 days ago

    A new commit was made by Damian Lazarski on the main/compound_monument branch :

    Compound gate greybox
  • New commit from Vincent

    17 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Progress backup
  • New commit from Vincent

    17 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    House ruins greybox models
  • Client update

    18 days ago

    A new client update has been released, it's build ID is 2663947.

  • Server update

    18 days ago

    A new server update has been released, it's build ID is 2663954.

  • New commit from Matt

    18 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Merged with main
  • New commit from Vincent

    18 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Compound breaking line of sight on main street
  • New commit from Vincent

    18 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Added scaffoldings and tarpaulin awnings greybox
  • New official server

    18 days ago

    The new official server Rustafied EU Long II was added by Facepunch.

  • New commit from Vincent

    18 days ago

    A new commit was made by Vincent Mayeur on the main/compound_monument branch :

    Merge from main
  • New commit from Maurino

    19 days ago

    A new commit was made by Maurino Berry on the main/vehicle_aim_tests branch :

    Fix for ch47sci killing actual players not just NPCs when leaving map (rare admin edge case)
  • New commit from Maurino

    19 days ago

    A new commit was made by Maurino Berry on the main/vehicle_aim_tests branch :

    Code cleanup
  • New commit from Maurino

    19 days ago

    A new commit was made by Maurino Berry on the main/vehicle_aim_tests branch :

    Better 360 handling
  • New commit from Alex W

    19 days ago

    A new commit was made by Alex Webster on the main/vehicle_aim_tests branch :

    Updated kneeling aanim
  • New commit from Maurino

    19 days ago

    A new commit was made by Maurino Berry on the main/vehicle_aim_tests branch :

    Clamp fixes
  • New commit from Maurino

    19 days ago

    A new commit was made by Maurino Berry on the main/vehicle_aim_tests branch :

    360 vehicle look code
  • New commit from Maurino

    19 days ago

    A new commit was made by Maurino Berry on the main/vehicle_aim_tests branch :

    Merge from main
  • New commit from Matt

    19 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Prefabs and asset setup for facial hair 04
  • New commit from Alex W

    19 days ago

    A new commit was made by Alex Webster on the main/vehicle_aim_tests branch :

    Added deadzones to anim
  • New commit from Alex W

    19 days ago

    A new commit was made by Alex Webster on the main/vehicle_aim_tests branch :

    • Added kneeling version of 360 anim to player controller
    • Added deadzones to anim
  • New commit from Matt

    19 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Merge from main
  • New commit from Maurino

    19 days ago

    A new commit was made by Maurino Berry on the main/vehicle_aim_tests branch :

    Merge from main
  • New commit from Alex R

    19 days ago

    A new commit was made by Alex Rehberg on the main/mix-finalization branch :

    Server compile fix
  • New commit from Alex R

    19 days ago

    A new commit was made by Alex Rehberg on the main/mix-finalization branch :

    Merge from main