alpha0.0.20
Rust Monitor

Latest events in a timeline

A timeline representation of the latest events in the Rust ecosystem

  • New commit from Diogo

    11 hours ago

    A new commit was made by Diogo Teixeira on the main/tree_revamp branch :

    Disabled warnaserror on this branch
  • New commit from Damian

    12 hours ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Spicebush prefab settings
  • New commit from Diogo

    12 hours ago

    A new commit was made by Diogo Teixeira on the main/tree_revamp branch :

    Merge from main
  • New commit from Diogo

    13 hours ago

    A new commit was made by Diogo Teixeira on the main/hair_caps branch :

    Merge from main
  • New commit from André

    20 hours ago

    A new commit was made by André Straubmeier on the main/unity_2017.3.x branch :

    Reapplied changes
  • New commit from Maurino

    3 days ago

    A new commit was made by Maurino Berry on the main/ch 47 branch :

    Flight tests
  • New commit from Vincent

    4 days ago

    A new commit was made by Vincent Mayeur on the main/monuments branch :

    Military tunnels entrance lighting volume fix
  • New commit from André

    4 days ago

    A new commit was made by André Straubmeier on the main/unity_2017.1. 3 branch :

    Added file.debug convar
  • New commit from André

    4 days ago

    A new commit was made by André Straubmeier on the main/unity_2017.1. 3 branch :

    Bundle splits
  • New commit from André

    4 days ago

    A new commit was made by André Straubmeier on the main/unity_2017.1. 3 branch :

    Meta files
  • New commit from André

    5 days ago

    A new commit was made by André Straubmeier on the main/unity_2017.1. 3 branch :

    Reapplied 25502 + 25504
  • New commit from André

    5 days ago

    A new commit was made by André Straubmeier on the main/unity_2017.1. 3 branch :

    ProjectVersion.txt
  • New commit from André

    5 days ago

    A new commit was made by André Straubmeier on the main/unity_2017.1. 3 branch :

    Rolling back 2017.3 changes
  • New commit from Matt

    5 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Set composite materials to not use sRGB and tweaked composite textures accordingly, material tweaks, made alpha more solid at distance
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/monuments branch :

    More terrain blend map work, better technique
  • New commit from Vincent

    5 days ago

    A new commit was made by Vincent Mayeur on the main/monuments branch :

    Anchors fix to power sub stations
  • New commit from Matt

    5 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Uv tweaks
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/monuments branch :

    Scene2Prefabs monuments
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/monuments branch :

    Terrain blend maps
  • New commit from Damian

    6 days ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Spicebush tweaks / roughness map / prefab settings
  • New commit from Vincent

    6 days ago

    A new commit was made by Vincent Mayeur on the main/monuments branch :

    Airfield terrain blend cookie test
  • New commit from André

    6 days ago

    A new commit was made by André Straubmeier on the main/unity_2017. 3 branch :

    Merge from main
  • New commit from Diogo

    6 days ago

    A new commit was made by Diogo Teixeira on the main/unity_2017. 3 branch :

    Rebaked terrain atlas textures
  • New commit from Diogo

    6 days ago

    A new commit was made by Diogo Teixeira on the main/unity_2017. 3 branch :

    • Fixed ivhtexture defaulting to srgb on terrain atlas; added srgb support and rebaked
    • Temporary fix for ivhtexture defaulting to srgb on existing packed maps
    • Fixed normal map issues in some instances where dxt5nm unpacking is necessary
  • New commit from Diogo

    6 days ago

    A new commit was made by Diogo Teixeira on the main/unity_2017. 3 branch :

    • Fixed ivhtexture defaulting to srgb on terrain atlas; added srgb support and rebaked
    • Temporary fix for ivhtexture defaulting to srgb on existing packed maps
    • Fixed normal map issues in some instances where dxt5nm unpacking is necessary
  • New commit from Diogo

    6 days ago

    A new commit was made by Diogo Teixeira on the main/unity_2017. 3 branch :

    • Fixed ivhtexture defaulting to srgb on terrain atlas; added srgb support and rebaked
    • Temporary fix for ivhtexture defaulting to srgb on existing packed maps
    • Fixed normal map issues in some instances where dxt5nm unpacking is necessary
  • New commit from Diogo

    6 days ago

    A new commit was made by Diogo Teixeira on the main/unity_2017. 3 branch :

    First pass shader updates
  • New commit from Damian

    6 days ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Merge from main
  • New commit from Damian

    6 days ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Willow bush / prefab and texture tweaks
  • New commit from Damian

    6 days ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Spicebush / textures, prefabs, meshes and billboards
  • New commit from Matt

    7 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Uv tweaks on short strands
  • New commit from André

    7 days ago

    A new commit was made by André Straubmeier on the main/unity_2017. 3 branch :

    Script auto updates (EventType uppercase / lowercase)
  • New commit from André

    7 days ago

    A new commit was made by André Straubmeier on the main/unity_2017. 3 branch :

    Package manager folder
  • New community update

    7 days ago

    A new Rust community update has been posted, it's the #171.

  • New commit from Pål

    8 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Merged from main
  • New commit from Pål

    8 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Added runtime lookat debug info for ai.
  • New commit from Vincent

    10 days ago

    A new commit was made by Vincent Mayeur on the main/naturefoliage to corefoliage branch :

    Moved overgrowth materials to core/foliage
  • New commit from Damian

    11 days ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Willow bushes / tweaks, prefab setup and autospawn
  • New commit from Diogo

    11 days ago

    A new commit was made by Diogo Teixeira on the main/legacy-foliage-spec branch :

    Fixed smoothness being zeroed
  • New commit from Diogo

    11 days ago

    A new commit was made by Diogo Teixeira on the main/legacy-foliage-spec branch :

    Restore spec for legacy nature/foliage shader
  • New commit from Damian

    11 days ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Willow bushes / meshes, textures, LOD's and billboards
  • New commit from Pål

    11 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Scientists optimization pass
  • New commit from Pål

    11 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Scientist alertness tweaks.
  • New commit from Matt

    11 days ago

    A new commit was made by Matt Isaac on the main/hair_caps branch :

    Current progress on haircaps, exported playermodel with uv2 channels on head and bodies, hairstyle 2, hairstyle 1, composite maps, disabled more automatic dye presets
  • Client update

    12 days ago

    A new client update has been released, it's build ID is 2509169.

  • New devblog

    12 days ago

    A new Rust devblog has been posted, it's the #197.

  • Server update

    12 days ago

    A new server update has been released, it's build ID is 2509180.

  • New commit from Damian

    12 days ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Merge from main
  • New commit from Diogo

    12 days ago

    A new commit was made by Diogo Teixeira on the main/reflection-fix branch :

    Early out opt
  • New commit from Diogo

    12 days ago

    A new commit was made by Diogo Teixeira on the main/reflection-fix branch :

    Tweaks to sun and moon highlights to preserve range and size
  • New commit from Pål

    12 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Scientists now have an alertness level.
  • New commit from Pål

    12 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    • Scientists now have an alertness level.
    • Player movement, body state, distance and active light source affect how easily Scientists detect players.
    • Scientist alertness level affect how easily they detect players.
  • New commit from Pål

    12 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Scientists now have an alertness level.
  • New commit from Diogo

    12 days ago

    A new commit was made by Diogo Teixeira on the main/reflection-fix branch :

    Removed sun and moon from global reflection probe
  • New commit from Diogo

    12 days ago

    A new commit was made by Diogo Teixeira on the main/reflection-fix branch :

    Added analytical sun and moon approximation to water reflections
  • New commit from Pål

    12 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Merged from main
  • New commit from Pål

    12 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    NPC speed now tweakable via convar.
  • New commit from Pål

    13 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Merged from main
  • New commit from Pål

    13 days ago

    A new commit was made by Pål Trefall on the main/ai_behaviour_ 9 branch :

    Scientist relaxed state.
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Merge from main
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Network++
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Subtracting 25363
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Bundles
  • New commit from Vincent

    13 days ago

    A new commit was made by Vincent Mayeur on the main/save 157 branch :

    Tundra LUT white point
  • New commit from Vincent

    13 days ago

    A new commit was made by Vincent Mayeur on the main/save 157 branch :

    Tundra and arctic LUT white point
  • New commit from Damian

    13 days ago

    A new commit was made by Damian Lazarski on the main/save 157 branch :

    Replaced remaining old trees with new ones
  • New commit from Damian

    13 days ago

    A new commit was made by Damian Lazarski on the main/save 157 branch :

    Adjusted douglas fir material to prevent excessive darkening
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Deleted some old unused tree assets
  • New commit from Alistair

    13 days ago

    A new commit was made by Alistair McFarlane on the main/save 157 branch :

    Hapis clutter tweaks around some cliffs, caves and sand dunes
  • New commit from Vincent

    13 days ago

    A new commit was made by Vincent Mayeur on the main/save 157 branch :

    LUTs v3
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Vagabond jacket skinnable (?)
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Manifest
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Merge from main
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Tree quality correctly applies to the new trees
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Forest size tweaks
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Reject rivers start start too close to sea level
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    This meta file is no longer needed
  • New commit from Diogo

    13 days ago

    A new commit was made by Diogo Teixeira on the main/save 157 branch :

    Rebaked current imposters
  • New commit from Diogo

    13 days ago

    A new commit was made by Diogo Teixeira on the main/save 157 branch :

    Fixed tangent import settings on pine_c.fbx and pine_d.fbx
  • New commit from Diogo

    13 days ago

    A new commit was made by Diogo Teixeira on the main/save 157 branch :

    Avoid overwriting existing imposter material properties, except baked maps
  • New commit from Diogo

    13 days ago

    A new commit was made by Diogo Teixeira on the main/save 157 branch :

    Merge from tree_revamp
  • New commit from Diogo

    13 days ago

    A new commit was made by Diogo Teixeira on the main/tree_revamp branch :

    Fixed imposter shader cylindrical billboarding
  • New commit from Diogo

    13 days ago

    A new commit was made by Diogo Teixeira on the main/tree_revamp branch :

    Added custom mesh per imposter asset
  • New commit from Diogo

    13 days ago

    A new commit was made by Diogo Teixeira on the main/tree_revamp branch :

    Deprecated imposter instanced properties
  • New commit from Diogo

    13 days ago

    A new commit was made by Diogo Teixeira on the main/tree_revamp branch :

    Merge from save157
  • New commit from Damian

    13 days ago

    A new commit was made by Damian Lazarski on the main/save 157 branch :

    Rebaked billboards to match new colors
  • New commit from Damian

    13 days ago

    A new commit was made by Damian Lazarski on the main/save 157 branch :

    Douglas Fir / Pine color tweaks to match the new lightning
  • New commit from Vincent

    13 days ago

    A new commit was made by Vincent Mayeur on the main/save 157 branch :

    Tiny weeny notchy tweaks~
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Merge from tree_revamp
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/tree_revamp branch :

    EAC merge cleanup
  • New commit from André

    13 days ago

    A new commit was made by André Straubmeier on the main/tree_revamp branch :

    Merge from main
  • New commit from Damian

    13 days ago

    A new commit was made by Damian Lazarski on the main/tree_revamp branch :

    Pines and Douglas Firs / fixed roughness / added billboards to prefabs and rendered textures
  • New commit from Alistair

    13 days ago

    A new commit was made by Alistair McFarlane on the main/save 157 branch :

    Minor Hapis tweaks
  • New commit from André

    14 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    River reed tweak
  • New commit from Vincent

    14 days ago

    A new commit was made by Vincent Mayeur on the main/save 157 branch :

    Slightly smaller stone splat radius around forest rocks
  • New commit from Vincent

    14 days ago

    A new commit was made by Vincent Mayeur on the main/save 157 branch :

    Dynamic stones spawn on stone splat
  • New commit from André

    14 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Tweaked clutter rock scales
  • New commit from André

    14 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Tweaked densities of micro cliffs and beachside rocks (after 25321)
  • New commit from André

    14 days ago

    A new commit was made by André Straubmeier on the main/save 157 branch :

    Fixed floaty patch_grass_tall_large (added terrain anchors)
  • New community update

    14 days ago

    A new Rust community update has been posted, it's the #170.